Blue Hat Interactive Entertainment Technology - ESG Rating & Company Profile powered by AI
The page displays a zero-cost E,S&G analysis for Blue Hat Interactive Entertainment Technology. Comprehensive ESG analysis of Blue Hat Interactive Entertainment Technology can be accessed by signing in. This analysis of Blue Hat Interactive Entertainment Technology is assembled by All Street Sevva using proprietary artificial intelligence.
Blue Hat Interactive Entertainment Technology in the Toys & Children's Products industry gained a UN SDG ESG Transparency Score of 0.0; made up of an environmental score of 0.0, social score of 0.0 and governance score of 0.0.
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Peer Group Comparison
Rank | Company | SDG Transparency Score ⓘ | Performance |
---|---|---|---|
1 | Axkid AB | 8.0 | High |
1 | Gamania Digital Entertainment Co Ltd | 8.0 | High |
... | ... | ... | |
93 | FuRyu Corp | 0.5 | Low |
93 | Kotobukiya Co Ltd | 0.5 | Low |
98 | Blue Hat Interactive Entertainment Technology | 0.0 | Low |
98 | CS Loginet Inc | 0.0 | Low |
98 | Cayenne Entertainment Technology Co Ltd | 0.0 | Low |
98 | iDreamSky Technology Holdings Ltd | 0.0 | Low |
98 | iXIT Corp | 0.0 | Low |
... | ... | ... |
Frequently Asked Questions
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Potential Risks for Blue Hat Interactive Entertainment Technology
These potential risks are based on the size, segment and geographies of the company.
Fujian Blue Hat Interactive Entertainment Technology Ltd. develops, produces, and operates augmented reality (AR) interactive entertainment games, toys, and educational materials primarily in China. Its products include AR Racer, a car-racing mobile game; AR Crazy Bug, a combat game played using a ladybug-shaped electronic toy; AR 3D Magic Box, which uses AR recognition technology to allow children to draw shapes or objects onto a physical card while the mobile game captures the drawings and animates them onto a set background; AR Dinosaur, an educational toy; ?Talking Tom and Friends' Bouncing Bubble, which enables children to bounce and play with bubbles; and AR Shake Bouncing Bubble, which helps children to improve concentration and reaction. The company also holds license to sell products with WUHUANGWANSHUI brand images. In addition, it is developing its Internet data center business. The company offers its educational products to pre-schools. Its distribution channels include domestic distributors, e-commerce platforms, supermarkets, and export distributors. The company was incorporated in 2010 and is based in Xiamen, China.